Kuma\War
What lies in our single-disk version on our shelves is no more than once again the client part of the next global multi-user project. Do not be disappointed ahead of…

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War Times
Despite the fact that the publisher is the well-known edition of Strategy First smart toys - the young developer of War Times (and this is the Spanish company Legend Studios)…

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Catwoman
After all, Catwoman is one of the not so frequent cases when we for some reason disagree with the observers of a site such as Gamespot. Put the Catwoman for…

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Video game mania

Hertz concluded that the genie of video games was just released from the bottle. No one knows how he will act and what the results of this process will be. Over the years, it only became clear that video games are becoming more and more popular, and fears about their negative impact are not diminished.
According to the estimates of the International Game Developers Association, in 2003, official global sales of video games reached $ 28 billion, however, given the fact that most games are distributed by pirates, the real volume of this market is much larger. According to the marketing firm NPD Group, in 2004, video game sales in the United States totaled $ 5.2 billion (160.7 million copies were sold in total), which is noticeably more than the results of 2003 ($ 4.9 billion and 149 million copies). The market for video games is almost five times larger than the market for gaming programs for personal computers ($ 1.1 billion and 45 million copies). At the same time, computer games are gradually losing popularity – a year ago, this figure was 1.2 billion (52.7 million copies). Continue reading

Lords of the Realm III
LotR is a very old brand, its roots are lost in the depths of the very dawn of the PC and games for it. Raising old rarities is now a…

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Ground Control II
Recent gaming times on PCs have not been marked by an abundance of strategies. First-person shooters - as many as you want. 3d action even more. But strategies are few.…

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Joint Operations: Typhoon Rising
The single-player campaign is represented only by the cooperative regime and, to be honest, is of little interest. Bots on both sides behave tolerably (at least better than the enemies…

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Command & Conquer Generals: Zero Hour
"Generals" - of course everyone knows. The caustic and somewhat fair criticism from "experienced strategists", accusing the C&C series of primitive game mechanics and the lack of conceptual progress -…

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