Hertz concluded that the genie of video games was just released from the bottle. No one knows how he will act and what the results of this process will be. Over the years, it only became clear that video games are becoming more and more popular, and fears about their negative impact are not diminished.
According to the estimates of the International Game Developers Association, in 2003, official global sales of video games reached $ 28 billion, however, given the fact that most games are distributed by pirates, the real volume of this market is much larger. According to the marketing firm NPD Group, in 2004, video game sales in the United States totaled $ 5.2 billion (160.7 million copies were sold in total), which is noticeably more than the results of 2003 ($ 4.9 billion and 149 million copies). The market for video games is almost five times larger than the market for gaming programs for personal computers ($ 1.1 billion and 45 million copies). At the same time, computer games are gradually losing popularity – a year ago, this figure was 1.2 billion (52.7 million copies). Continue reading
Western observers in whose hands the Xbox version of the third V-Rally has fallen are generally enthusiastic about it and find it indecent to put the game on a par with such rally masterpieces as the latest Colin McRae Rally and Rallisport Challenge (although they do not deny certain problems that are still present in VR3). We would like to approach this issue somewhat more carefully.
We take this opportunity to remind our readers of rally racing in general and of these two outstanding masterpieces in particular. Projections of such a phenomenon as a rally into the space of virtual entertainment will always exist – because this race includes, probably, almost all other subspecies of the races (except for horse racing and flying car competitions :)). Rally involves training in the “driver” communication skills with the car in the most diverse, most extreme combinations of Continue reading
For some strange reason – perhaps due to a strange name and a very unpretentious cover (although the image on it allows you to clearly separate it from the most interesting film of the same name, to which the game has no relation) – NML does not use that popularity at all on our shelves which she undoubtedly deserves. Because this time, the guys from CDV were clearly pleased by publishing the European game for the mass consumer – clearly satisfying all the requirements for a modern world-class hit. Developers from Related Designs (previously famous for such games as, for example, America) managed to create an incredibly beautiful, almost completely three-dimensional, “typical real-time strategy” with a more than satisfactory package of “original goodies”. They acted with the hybridization method of “Warcraft III” and “Conquest of America” :) Continue reading