Command & Conquer Generals: Zero Hour
"Generals" - of course everyone knows. The caustic and somewhat fair criticism from "experienced strategists", accusing the C&C series of primitive game mechanics and the lack of conceptual progress -…

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Blade and Sword
But this game - in general, lying in the same genre as the previous one - is just for those who are not interested in reading a lot of story…

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Need for Speed: Underground
So, our counters are finally benefited by the next stage of the long-lived auto series - about the seventh. The word underground appeared in the title, of course, not because…

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recognized leaders

Video game mania

Hertz concluded that the genie of video games was just released from the bottle. No one knows how he will act and what the results of this process will be. Over the years, it only became clear that video games are becoming more and more popular, and fears about their negative impact are not diminished.
According to the estimates of the International Game Developers Association, in 2003, official global sales of video games reached $ 28 billion, however, given the fact that most games are distributed by pirates, the real volume of this market is much larger. According to the marketing firm NPD Group, in 2004, video game sales in the United States totaled $ 5.2 billion (160.7 million copies were sold in total), which is noticeably more than the results of 2003 ($ 4.9 billion and 149 million copies). The market for video games is almost five times larger than the market for gaming programs for personal computers ($ 1.1 billion and 45 million copies). At the same time, computer games are gradually losing popularity – a year ago, this figure was 1.2 billion (52.7 million copies). Continue reading

Worms 3-D

Worms … what a long story behind this name. At one time, the appearance of Worms seemed to sum up the whole subgenre – moving it from the weight category of “amateur games” to the category of “games made professionally.”

We are talking, of course, about the “shoot-out” genre, the founder of which was the game, where “on a plane, side cut” are two randomly separated hill of the castle (this was one of the first games in which two players could participate against each other) tried hit each other with gun shots – varying the angle and strength of the shot and making allowance for the wind.

The idea, to the delight of an enthusiastic audience, developed rapidly. Continue reading

Star Wars - Empire at War
System requirements The game can be classified as a medium-intensive games category. Of the features - 3Gb hard drive space and installed DirectX 9.0c. Notes Unfortunately, I came across the…

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Blade and Sword
But this game - in general, lying in the same genre as the previous one - is just for those who are not interested in reading a lot of story…

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Homeworld 2
From the first steps it becomes obvious that the subject to which the developers focused on is graphics. The policy is absolutely correct: everyone who makes a game about space…

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The Hobbit
It’s interesting, of course, how computer game building patterns prevail over the prototypes that they use to identify well-known brands and good memories :) Could Tolkien, thinking up his halflings,…

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