A game like Hitman requires no introduction. This game attracts players thanks to its addictive gameplay. A simple task – to “remove the victim”, can drag on for several hours of the game only with the goal of a “clean” passage of the mission. In general, it’s not for me to tell you about a game like Hitman. I’d better tell you about the new part of this game – meet Hitman – Blood Money
Hitman – Blood Money
The game was tested on the following configuration: A64 2800+, 512Mb, AGP 128Mb GF 6600GT.
At a resolution of 1280×1024 (with average graphics settings) there were quite strong brakes, fps did not Continue reading
Despite the fact that the publisher is the well-known edition of Strategy First smart toys – the young developer of War Times (and this is the Spanish company Legend Studios) decided to play it safe with its pilot product, so to speak, and released … almost a remake of Warcraft II, only in modern graphics , in the world of the Second World War, and with a serious sauce from Command & Conquer elements.
That is, deju-vu concrete arises, up to the sensations of the minimap and the principles of constructing arena maps 🙂 That is, everyone hoping for the next “realistic” RTS – the turn is concrete from the gate: the game is extremely conditional (although this is not a reason to send her into oblivion). One spectacle of German workers, gnawing in the Continue reading
The single-player campaign is represented only by the cooperative regime and, to be honest, is of little interest. Bots on both sides behave tolerably (at least better than the enemies in Alpha Black Zero: Intrepid Protocol and Marine Heavy Gunner: Vietnam combined), but they can not be compared with a living thinking person.
But multiplayer polished to a shine. Despite a number of intersections of the game concept with the already famous hits in the face of Battlefield 1942 and Unreal Tournament 2004, Joint Operations: Typhoon Rising is distinctive enough to boldly reject all attempts to call it a clone. First of all, the game offers unlike larger-scale actions. Up to 150 people on a server is a figure from the field of Massively Multiplayer Online-projects rather than ordinary team actions. Continue reading