Kohan II: Kings Of War
In Kohan, inventive “timegates” managed to refresh both the actual game concept of the real-time strategy and the ideological content of the fantasy RTS. In no way wanting to belittle…

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ShellShock: Nam'67
From the screenshots, we smiled at the heads stuck on the stakes, and advertising texts promised to flood the monitors with the blood of innocent victims. Colossal cruelty, shocking realism…

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Age of Mythology: Titans
This extension is obviously a bit weaker than Zero Hour, although it is also significant. As a bit weaker, the AoM game itself, which is one of the last incarnations…

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small protrusions

Hitman: Blood Money

A game like Hitman requires no introduction. This game attracts players thanks to its addictive gameplay. A simple task – to “remove the victim”, can drag on for several hours of the game only with the goal of a “clean” passage of the mission. In general, it’s not for me to tell you about a game like Hitman. I’d better tell you about the new part of this game – meet Hitman – Blood Money
hitman
Hitman – Blood Money

Test system

The game was tested on the following configuration: A64 2800+, 512Mb, AGP 128Mb GF 6600GT.

At a resolution of 1280×1024 (with average graphics settings) there were quite strong brakes, fps did not Continue reading

War Times

Despite the fact that the publisher is the well-known edition of Strategy First smart toys – the young developer of War Times (and this is the Spanish company Legend Studios) decided to play it safe with its pilot product, so to speak, and released … almost a remake of Warcraft II, only in modern graphics , in the world of the Second World War, and with a serious sauce from Command & Conquer elements.
That is, deju-vu concrete arises, up to the sensations of the minimap and the principles of constructing arena maps 🙂 That is, everyone hoping for the next “realistic” RTS – the turn is concrete from the gate: the game is extremely conditional (although this is not a reason to send her into oblivion). One spectacle of German workers, gnawing in the Continue reading

Joint Operations: Typhoon Rising

The single-player campaign is represented only by the cooperative regime and, to be honest, is of little interest. Bots on both sides behave tolerably (at least better than the enemies in Alpha Black Zero: Intrepid Protocol and Marine Heavy Gunner: Vietnam combined), but they can not be compared with a living thinking person.

But multiplayer polished to a shine. Despite a number of intersections of the game concept with the already famous hits in the face of Battlefield 1942 and Unreal Tournament 2004, Joint Operations: Typhoon Rising is distinctive enough to boldly reject all attempts to call it a clone. First of all, the game offers unlike larger-scale actions. Up to 150 people on a server is a figure from the field of Massively Multiplayer Online-projects rather than ordinary team actions. Continue reading

Cultures 3: Northland
Сultures is probably the classic German series of military-economic strategy. The previous two experiments allowed to bring the game to almost perfection in each of its aspects. The series in…

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Need for Speed: Underground
So, our counters are finally benefited by the next stage of the long-lived auto series - about the seventh. The word underground appeared in the title, of course, not because…

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Apocalyptica
Impressions of the game - and it comes out for both the PC and the Xbox (and the influence of the Xbox on this game is obvious) - turned out…

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Anito: Defend a Land Enraged
Two completely similar, quite classic in form, but atypical in content, role-playing films with ethnic color suddenly fell upon PC users: Blade & Sword takes the player to the world…

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