War Times
Despite the fact that the publisher is the well-known edition of Strategy First smart toys - the young developer of War Times (and this is the Spanish company Legend Studios)…

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Ground Control II
Recent gaming times on PCs have not been marked by an abundance of strategies. First-person shooters - as many as you want. 3d action even more. But strategies are few.…

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Kuma\War
What lies in our single-disk version on our shelves is no more than once again the client part of the next global multi-user project. Do not be disappointed ahead of…

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very beautiful

Age of Mythology: Titans

This extension is obviously a bit weaker than Zero Hour, although it is also significant. As a bit weaker, the AoM game itself, which is one of the last incarnations of the AgeOfEmpire concept. Also, in general, a rather simplistic arcade game, also pretty much based on the beauty of action – AoM is still not as flagship in the world of fantasy strategies as General – in the world of man-made strategies. Apparently, in this sector the competition is tougher. Nevertheless, the game is good, and if you haven’t yet joined it, then the Titans exit is an excellent occasion, especially since good releases combine both an add-in and a base game within a single disc.

Age of Mythology: Titans
There are not so many changes in the base game – and they are more likely cosmetic, not affecting the players’ well-developed strategies (of the most notable cosmetics – the possibility of launching “endless Continue reading

Broken Sword: The Sleeping Dragon
Broken Sword is the third game in a series of wonderful adventures that have not gone unnoticed by almost all PC players. Despite the fact that the first two episodes…

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Homeworld 2
From the first steps it becomes obvious that the subject to which the developers focused on is graphics. The policy is absolutely correct: everyone who makes a game about space…

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V-Rally 3
Western observers in whose hands the Xbox version of the third V-Rally has fallen are generally enthusiastic about it and find it indecent to put the game on a par…

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The Hobbit
It’s interesting, of course, how computer game building patterns prevail over the prototypes that they use to identify well-known brands and good memories :) Could Tolkien, thinking up his halflings,…

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