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The Hobbit

It’s interesting, of course, how computer game building patterns prevail over the prototypes that they use to identify well-known brands and good memories 🙂 Could Tolkien, thinking up his halflings, think that one day someone will encounter Champions created on their basis , Lionhearted by slingers, with a Fire Blade, an adamant weapon, under the leadership of Thorin the Chosen with a leadership of 4 and blessed by the archangel “(a famous joke from the Universe Master of Magic)? How would he perceive the ruthless hobbits killers alone stacking stacks of armored Uruk Hay in Return of the King? Or, moreover, Frodo as an immortal military hero, who is leading the gnome detachments on combat campaigns, while improving his / her battle qualities (War of the Ring)? 🙂 However, all this today is a reality, as young Bilbo Baggins has just become a reality, according to the ideas of the next creation of Vivendi, he is a noble fighter and a magnificent thief in one person (although, if you think about it, the original book did mention hobbits blowing the heads of goblins )
The hobbit
The world of hobbits, gnomes and dragons – not yet fully formed at the time of writing a good fairy tale about them as Middle-earth, then painted in rather gloomy tones and in no less terrible colors filmed – in the form of a fairy tale and framed.

He is very bright, colorful, colorful. Perhaps even a child’s (this can probably be said about the game as a whole). Characters – whether good or evil – funny and glorious, and if scary, then not frightening. Explicit graphic parallels line up with the old pretty cartoon (huge eyes, expressive eyebrows) – as a result of which our hobbit looks amazingly young and romantic, and slightly contrasts with that calm, with a small, even puzikom lover smoking a pipe or two, which we used to perceive from the book and a little bit from the film. The rest of the Hobbiton resemble cute and naive children, but their children are generally some kind of embodiment of charm 🙂 In general, games that somehow show Bilbo’s native places compete for the construction of the most idyllic idyll – and in this competition, perhaps , the current The Hobbit easily wins. True, the abundance of “shusi-pusi” results in its minuses in the future – “bad, ugly predatory plants” and “evil, bad goblins” cause an ironic smile even for children (especially these nasty cynical modern children).

The narration – and the game, in our opinion, wants to be a kind of “good beautiful book of fairy tales, in which the hero can participate in individual scenes” – unfolds before us in two ways – these are pre-calculated videos (which, if you do not take into account the general style, which some can distort – made quite well) and simply amazing “drawn comics.” The text is superimposed on this and on the other – also, in general, not bad, although at times it is treated quite freely with the original.

Although, of course – what kind of following is the original. If Bilbo, losing consciousness from the fact that he is now a hacker, falls into a “training battle reality in a dream”, where he crushes the goblin gangs with a luminous sword (and then it’s time to figure out the control system). And then Shir rummages around – collecting colorful jewels and silver pennies supposedly dropped out of a hole in his pocket (someone carefully lost them for him and at other levels), searching chests, looking for hidden children, collecting groceries for Bombur, looking for repair tools bridge to get into the tavern, and completing many more “side quests”, which lovers of “clean passage” will play in the game far away (this happens through mini-dialogs that can be conducted with anyone you meet), and haste can even them If you are not confused by statistics, it’s like you collected 364 points out of 1400 🙂 What is the follow-up – if an elementary investigation of the Troll bonfire turns into a colossal obstacle course with control of the water level in dams, swinging on ropes, more advantageous on ledges (moreover, the usual “combat pole” can be used as a pole for jumping). Finally – the fight against wolves, flowers and frog-sharks 🙂

To fight, our hero is equipped quite well – in his arsenal is a powerful stick, and then an elven blade. He has only one blow (and one more “super blow in the jump”, which needs to be restored by time), but there is no block at all – but even in such conditions, the battle may turn out to be non-primitive (for a child, at least), primarily for due to the ability of enemies to maneuver and create a threat from different angles. Plus there is a throwing of stones (with the transition, if desired, into a first-person view) – though its ammunition is limited, and its increase is an item for upgrades, as well as an increase in the capacity of the “chest of medicines”.

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