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Star Wars – Empire at War

System requirements

The game can be classified as a medium-intensive games category. Of the features – 3Gb hard drive space and installed DirectX 9.0c.

Notes

Unfortunately, I came across the English version of the game, although a version with a good translation into the native Russian language is already on sale. I am not an ardent fan of “Star Wars”, so I apologize for my ignorance in this matter. To avoid mistakes, I will call the warring parties light (for which the Jedi fight) and dark (Dark Vader and others).

Game process

What is the main thing in every strategy? That’s right – the campaign. Everything is in order here: you can play for both the bright and the dark side, fighting under the banner of your favorite heroes. In the campaign you have to play all the possible game modes, which we will now consider.
star wars
Gameplay Star Wars – Empire at War

The first mode is galactic warfare. On a limited space is a bunch of planets. Your goal is to capture all the opponent’s planets and not give up your positions yourself. On each planet, you can build buildings, for example, to earn money (and this is the only resource in the game), to produce units or to protect the planet from attacks.

Gameplay Star Wars – Empire at War

Moving troops from one planet to another, we are preparing forces for the next attack. To capture the planet, you first need to defeat the fleet, and then defeat the ground forces. And only then the planet becomes your property. You can conduct battles either in automatic mode (the computer calculates the results of the battle itself) or in manual mode (we fight ourselves). This mode is the longest and automatically includes the remaining two modes.

Gameplay Star Wars – Empire at War

But for those who want exactly battles, another mode is offered – “Battle”. It is divided into three – “Battle on the Earth”, “Battle in Space” and “Earth Control”. I did not find a fundamental difference between the first and third, because their common goal is to destroy all enemy forces and buildings.
star wars
Gameplay Star Wars – Empire at War

The first thing that surprises is that each building has its own place. Unlike other strategies, construction is not necessary here, unless defensive towers are built, restored for destroyed buildings.

Gameplay Star Wars – Empire at War

The second surprise was the limitation on the number of troops. Of course, troops are bought in buildings, and then they “drop” on your orders in a special territory that should belong to you. To capture such seats, infantry is needed. Therefore, situations are possible when tanks are used as guards, and the enemy infantryman came calmly, seized control, and landed troops. Very often, control of these landing points is a severe headache, but allows you to land “at the right place at the right time.”

Gameplay Star Wars – Empire at War

Each unit has a different number of troops. For example, in one detachment there are five tanks, and in the infantry unit there are three or four detachments of 9 soldiers each. The total number of troops on earth is limited (usually 7 units). Now imagine a situation when one soldier from the entire unit survived, whom you sent to patrol uninhabited territory, and you forgot about it a long time ago. Only one soldier – and he takes away a unit of “population”. Therefore, it is better to get rid of such “detachments” (for example, by sending them to the enemy) and renew troops with new units.

Gameplay Star Wars – Empire at War

You can build both simple units and unique heroes familiar to us from films. They cost much more, but they have unique capabilities and fierce survivability. Of course, they should not be sent alone to the front, but with the proper support they will outlive everyone.

Gameplay Star Wars – Empire at War

The most pleasant sight for me seemed to be “twisting the legs of a mammoth squad of aircraft.” It looks fascinating, and the result is one hundred percent.

Gameplay Star Wars – Empire at War

And finally, “Battles in Space”. Frankly, I liked this mode the most. And I will explain why. Firstly, each side has one (main) building – a space station, which allows you to build new units and buy upgrades. Improving the station, we gain access to new units (including heroes) and upgrades.

Star Wars – Empire at War – battle in space

Each ship not only has its own specific weapon (and large ones have several), but also its strengths and weaknesses. For example, small and fast planes easily dodge slow shells and in a heap pose a great threat to an immovable space station, nevertheless they are helpless against larger ships. The most interesting thing is that when attacking a station or large ships, you can conduct a point attack. For example, at a space station, you can destroy a shield generator, making it less protected from attacks. Similarly with ships in which you can damage the guns, engine and more.

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