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Tribes: Vengeance
The question “How to start all this stuff in the third round, so that the lower hemisphere does not plop into the puddle?” Sooner or later, he was simply obligated to disturb the calm sleep of the developers and the publisher. Well, I broke …
IN SOLO VERITAS
Having turned the problem this way and that, scrupulously examining it from the outside and from the inside, the inquiring collective mind of Irrational Games still found the truth. She hid in a solo performance. You heard right. In order to extend the life and glory of the legendary multiplayer series (and all previous Tribes are strong and only multiplayer), a paradoxical decision was made to bet on single-player. Although this move cannot be called unprecedented. Have you finally got acquainted with the recently released Counter Strike: Condition Zero? Continue reading
Bad Boys II
The already familiar technology in the style of “playing a movie is a little ahead of the picture itself, and then they advertise each other” – obviously, in this case, it kind of crashed: the program appeared much later than the movie went through our screens (or maybe just it the success, and therefore the expediency of the toy, was in question). In this connection, to really establish in the head the connection between events in the computer and in the cinema seems to be a relatively difficult matter. Do you remember what was discussed there in this mid-level action movie, which travels mainly for actors and shootings? We donβt π In this connection, we can safely recommend forgetting about the prototype film and enjoy the game process on our own – especially since the videos in the game are of terrible quality (technically, what is the meaning), computer characters are not too similar on themselves “in life”, and a miserable story serves the sole purpose of at least somehow linking to each other crazy action episodes that speak Continue reading
Video game mania
Hertz concluded that the genie of video games was just released from the bottle. No one knows how he will act and what the results of this process will be. Over the years, it only became clear that video games are becoming more and more popular, and fears about their negative impact are not diminished.
According to the estimates of the International Game Developers Association, in 2003, official global sales of video games reached $ 28 billion, however, given the fact that most games are distributed by pirates, the real volume of this market is much larger. According to the marketing firm NPD Group, in 2004, video game sales in the United States totaled $ 5.2 billion (160.7 million copies were sold in total), which is noticeably more than the results of 2003 ($ 4.9 billion and 149 million copies). The market for video games is almost five times larger than the market for gaming programs for personal computers ($ 1.1 billion and 45 million copies). At the same time, computer games are gradually losing popularity – a year ago, this figure was 1.2 billion (52.7 million copies). Continue reading