What lies in our single-disk version on our shelves is no more than once again the client part of the next global multi-user project. Do not be disappointed ahead of time – there are more opportunities for a single or even for a multiplayer game than in any Soldner or Joint Ops. But you certainly won’t feel the whole charm of an idea – but this idea has become famous up to the level of getting into Western news programs, and in our open spaces it has also been noted as an echo. It consists, in fact, that the developer proposed not only a realistic battle simulator “on behalf of the infantryman and his combat unit with the possibility of playing for any of the fighters”, but he tied the missions to real events taking place in the world and promised to issue new missions on on a regular basis. Moreover, accompanying Continue reading
“Generals” – of course everyone knows. The caustic and somewhat fair criticism from “experienced strategists”, accusing the C&C series of primitive game mechanics and the lack of conceptual progress – does not prevent him from remaining incredibly popular and in demand by the broad gaming community of the whole world. What is not surprising – once found a miraculous formula over the years does not fade at all, but requires an ever new, more and more technically perfect form of embodiment. And if some of the gamers get tired of the formula over time (especially since the market is now full of the most varied RTS for every taste) – well, the generations growing up under the conditions of total computerization more than compensate for the decrease in the ranks of users of “arcade-style strategies”.
Command & Conquer Generals: Zero Hour Continue reading
All four multi-colored cars are at the start, scattered on random positions. Red light changes to green, a signal sounds and … you immediately find yourself in the tail of the column, because in this game you do not need to keep the gas at maximum during the countdown, but press it when the green light is on (well, isn’t it a charming nuance?). But nevertheless, the cavalcade rushes – the track is usually already known to everyone and attention is paid not to recognizing its twists in front in time, but rather to optimally pass them. For what there is nothing more than classic gas, brakes and turns 🙂 At the same time, you can shamelessly push, move menacingly, squeeze into abysses or obstacles, use partners as means to repay inertia – only carefully, since the physical game engine balances very subtly to Continue reading