Worms 3-D
Worms ... what a long story behind this name. At one time, the appearance of Worms seemed to sum up the whole subgenre - moving it from the weight category…

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Lords of the Realm III
LotR is a very old brand, its roots are lost in the depths of the very dawn of the PC and games for it. Raising old rarities is now a…

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Virtual addiction child
Computer games are not unsuccessfully luring modern children into their networks. For some of them, the game becomes a major passion in life. And the child penetrates deep into the…

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finally benefited

Homeworld 2

From the first steps it becomes obvious that the subject to which the developers focused on is graphics. The policy is absolutely correct: everyone who makes a game about space should make sure that the space looks good – the audience loves to look at something, but there isn’t so much in the open space. As a result, the only thing you can find fault with is the background, which should portray “the grandiose objects of the local solar system against the backdrop of the greatness of the vast expanse of space.” The “objects” were made beautifully, sometimes majestically: colossal and not very planets, burning luminaries, mysterious nebulae, titanic fragments of structures of artificial origin (it’s clear that half of the “natural cosmic phenomena” in real nature do not occur in reality, being simply decorative fiction ) Alas, due to the fact that they are painted and pasted “on the back wall of the Universe” – some of them look too blurry and fuzzy. You still cannot come close to them due to the specific features of the game Continue reading

Joint Operations: Typhoon Rising

The single-player campaign is represented only by the cooperative regime and, to be honest, is of little interest. Bots on both sides behave tolerably (at least better than the enemies in Alpha Black Zero: Intrepid Protocol and Marine Heavy Gunner: Vietnam combined), but they can not be compared with a living thinking person.

But multiplayer polished to a shine. Despite a number of intersections of the game concept with the already famous hits in the face of Battlefield 1942 and Unreal Tournament 2004, Joint Operations: Typhoon Rising is distinctive enough to boldly reject all attempts to call it a clone. First of all, the game offers unlike larger-scale actions. Up to 150 people on a server is a figure from the field of Massively Multiplayer Online-projects rather than ordinary team actions. Continue reading

Battle for Troy

The Battle of Troy is a cute little strategic game based on the notorious Trojan War, when the Greeks clashed with the Trojans, and in the center of the conflict was “the most beautiful mortal woman.” The game is really very nice, simple, so bright – designed, of course, for a simple fan for ordinary citizens, and not for the exquisite entertainment of seasoned strategists. And in her weight category she can only be blamed for one thing, perhaps the drawback is the lack of elementary multiplayer 🙂 If he had – there would have been an ideal “strategy light” in general, in which bored secretaries, for example, could play each other another 🙂 And it’s not very successful, it’s not so easy to fight against scripts and computer intelligence. Continue reading

Anito: Defend a Land Enraged
Two completely similar, quite classic in form, but atypical in content, role-playing films with ethnic color suddenly fell upon PC users: Blade & Sword takes the player to the world…

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Knights of the Temple
But in KotT - there is no particular magic :) This is simply another mystical-medieval detective about how someone who looked good decided to open the doors of hell for…

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No Man's Land: Fight for Your Rights!
For some strange reason - perhaps due to a strange name and a very unpretentious cover (although the image on it allows you to clearly separate it from the most…

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Freedom Fighters
The epic of success of the concept of "romantic revolutionaries" continues :) For the first time, maybe in recent years - in the form of a real high-budget, made excellently…

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