Video game mania

Ground Control II
Recent gaming times on PCs have not been marked by an abundance of strategies. First-person shooters - as many as you want. 3d action even more. But strategies are few.…

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War Times
Despite the fact that the publisher is the well-known edition of Strategy First smart toys - the young developer of War Times (and this is the Spanish company Legend Studios)…

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Postal 2: Share the Pain
The most obvious mistake that can be made by seeing this compact on a shelf is to assume that you have, so to speak, some new life in the game…

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Video game mania

Hertz concluded that the genie of video games was just released from the bottle. No one knows how he will act and what the results of this process will be. Over the years, it only became clear that video games are becoming more and more popular, and fears about their negative impact are not diminished.
According to the estimates of the International Game Developers Association, in 2003, official global sales of video games reached $ 28 billion, however, given the fact that most games are distributed by pirates, the real volume of this market is much larger. According to the marketing firm NPD Group, in 2004, video game sales in the United States totaled $ 5.2 billion (160.7 million copies were sold in total), which is noticeably more than the results of 2003 ($ 4.9 billion and 149 million copies). The market for video games is almost five times larger than the market for gaming programs for personal computers ($ 1.1 billion and 45 million copies). At the same time, computer games are gradually losing popularity – a year ago, this figure was 1.2 billion (52.7 million copies). Continue reading

Wars and Warriors: Joan of Arc

Jeanne is an excellent response to the “European way of gaming” in the action genre: bright, original, filled with many wonderful finds and creative rethinking. Made filigree – very thoughtful in every aspect. Moreover, with a tremendous reserve for the future – if each aspect of the game is brought to perfection – something fundamental will turn out, a certain Phenomenon. Sincere applause to the authors and all that.
Of course, there is no sense trustingly reaching out to this game for all kinds of historical reenactors, fans of thoughtful authenticity, fans of the legendary Jeanne. All of them are better off reading literature, watching a great movie with Lily Sobeski’s awesome game, or, at worst, a simple piece of artwork by Luc Besson. It is unlikely that their consciousness Continue reading

V-Rally 3

Western observers in whose hands the Xbox version of the third V-Rally has fallen are generally enthusiastic about it and find it indecent to put the game on a par with such rally masterpieces as the latest Colin McRae Rally and Rallisport Challenge (although they do not deny certain problems that are still present in VR3). We would like to approach this issue somewhat more carefully.

We take this opportunity to remind our readers of rally racing in general and of these two outstanding masterpieces in particular. Projections of such a phenomenon as a rally into the space of virtual entertainment will always exist – because this race includes, probably, almost all other subspecies of the races (except for horse racing and flying car competitions :)). Rally involves training in the “driver” communication skills with the car in the most diverse, most extreme combinations of Continue reading

No Man’s Land: Fight for Your Rights!

For some strange reason – perhaps due to a strange name and a very unpretentious cover (although the image on it allows you to clearly separate it from the most interesting film of the same name, to which the game has no relation) – NML does not use that popularity at all on our shelves which she undoubtedly deserves. Because this time, the guys from CDV were clearly pleased by publishing the European game for the mass consumer – clearly satisfying all the requirements for a modern world-class hit. Developers from Related Designs (previously famous for such games as, for example, America) managed to create an incredibly beautiful, almost completely three-dimensional, “typical real-time strategy” with a more than satisfactory package of “original goodies”. They acted with the hybridization method of “Warcraft III” and “Conquest of America” ​​:) Continue reading

Age of Mythology: Titans

This extension is obviously a bit weaker than Zero Hour, although it is also significant. As a bit weaker, the AoM game itself, which is one of the last incarnations of the AgeOfEmpire concept. Also, in general, a rather simplistic arcade game, also pretty much based on the beauty of action – AoM is still not as flagship in the world of fantasy strategies as General – in the world of man-made strategies. Apparently, in this sector the competition is tougher. Nevertheless, the game is good, and if you haven’t yet joined it, then the Titans exit is an excellent occasion, especially since good releases combine both an add-in and a base game within a single disc.

Age of Mythology: Titans
There are not so many changes in the base game – and they are more likely cosmetic, not affecting the players’ well-developed strategies (of the most notable cosmetics – the possibility of launching “endless Continue reading

Blade and Sword
But this game - in general, lying in the same genre as the previous one - is just for those who are not interested in reading a lot of story…

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Postal 2: Share the Pain
The most obvious mistake that can be made by seeing this compact on a shelf is to assume that you have, so to speak, some new life in the game…

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Codename Panzers: Phase One
Didn’t pay attention how simple everything was before? There were quite specific genres with their canons. All that was required for the production of a solid product was to strictly…

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Codename Panzers: Phase One
Didn’t pay attention how simple everything was before? There were quite specific genres with their canons. All that was required for the production of a solid product was to strictly…

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