Tribes: Vengeance
The question "How to start all this stuff in the third round, so that the lower hemisphere does not plop into the puddle?" Sooner or later, he was simply obligated…

Continue reading →

Battle for Troy
The Battle of Troy is a cute little strategic game based on the notorious Trojan War, when the Greeks clashed with the Trojans, and in the center of the conflict…

Continue reading →

Nitro Family
What is Nitro Family? More precisely - who is it? - since we all now know that in the real world this is such a single-disc game on our shelves…

Continue reading →

ShellShock: Nam’67

From the screenshots, we smiled at the heads stuck on the stakes, and advertising texts promised to flood the monitors with the blood of innocent victims. Colossal cruelty, shocking realism …
In principle, there are enough scenes of violence, sometimes just brutal violence. However, for some reason, the nods do not shake, tears do not obscure the eyes, and nightmares do not interrupt a sweet dream at night. What is the matter? Is your humble one so callous and heartless that the promised super-realistic horrors of war leave him indifferent? Alas, I am calm for my condition. I guarantee that no player from 18 years or more (and it is precisely for such an audience the project with the rating “Mature” is designed) will not get hysterical when he sees the bloody pictures of ShellShock: Nam’67. Well, except from laughter.

Whatever the Americans do with the Vietnamese (or the Vietnamese with the Americans) on the screen, everything looks extremely unconvincing. Red confetti instead of blood, some kind of puppet grimaces on their faces, simulated voice acting. And is that shocking realism? ShellShock: Nam’67 is as sadistic as Killing Bill is the bloodiest movie of the year. It seems that there is more blood than others, but it doesn’t look scary or nasty at all, sometimes even fun. Only Mr. Tarantino deliberately resorted to the grotesque, but the staff at Guerilla Games simply grabbed the burden. And if there weren’t the wise “PR managers” of Eidos nearby, the project would have gone into obscurity.

After all, it’s worth a little to disperse the fog of pretense of cruelty, and an ordinary dummy, a typical shooter in the jungle, who pulled the unfortunate Vietnamese into his story, opens his eyes. There will be no search for a road to your own, as in Conflict: Vietnam. There are no alternative paths to the goal stated in the briefing. Do not wait for an immersion in the atmosphere of a brutal war, as in Vietcong, and forget about the very possibility of commanding a platoon.

Of course, the player will not be alone through the dense vegetation. Gallant computer blanks willingly pile together and scorching fun from all the trunks, as soon as they saw the enemy. The latter, however, behaves similarly, in addition, moving on the principle of “the shortest distance between two points is a straight line.” Our narrow-eyed enemy did not hear that death can at least be delayed by hiding, for example, behind a tree. While wooden soldiers with star-striped stripes are stuffed with lead of at least wooden Aboriginal people, you can safely rest behind the bush, restoring health. Our alter ego, being either a cyborg from the future, or a secret agent of an extraterrestrial civilization, is capable of completely regenerating vitality in some 10-15 seconds. And no matter where the stray bullet hit.

Having successfully followed the mighty backs of immortal comrades to their destination, we only have to complete the task (lay explosives or get into the tunnel corny) and “enjoy” another “shockingly brutal” screensaver on the engine. By the way, bloody violence is present only in such videos, the gameplay itself is no worse than in any other shooter.

Between missions, our heroes have a good time at the base camp. Probably, regular visits there were designed to create the necessary mood, including with the help of licensed musical compositions of that time. However, something did not work out with the atmosphere. Already on the third visit, the camp seems to be a deadly boring place and does not hold attention for a moment. There is, however, one interesting point – Vietnamese prostitutes. Any fighter, including you, can use their services for a very reasonable fee. Here, it seems, the long-awaited highlight, absent in other projects about Vietnam. No one had any idea to combine a bloody action with erotic inserts! Guerilla Games didn’t guess … All intimacy is mercilessly cut out by censorship. What for? Good question, because it’s hard to believe that people who are invited to watch a polygonal Vietnamese girl cut off an American soldier’s chest, are shocked by the look of light eroticism or pornography. But during the game you can open several photos of half-naked Asian women. Who will endure for this tedious gameplay with an abundance on the Internet of free sites of an appropriate orientation is another interesting question.

On the other hand, it may be good that the developers saved us from bed scenes. After all, we ourselves would not want to watch them. Graphically, ShellShock: Nam’67 is little intelligible and loses even to the ever-memorable Marine Heavy Gunner: Vietnam. Detailing is scarce and symbolic, they don’t even try to hide polygonal hunger, and the animation draws on a weak “three”. And this is in 2004 …

I remember six years ago GT Interactive Software released the first-person action game NAM, built on the Duke Nukem 3D graphics core. By that time, in the FPS genre, Quake II was in full swing with its divine (at that time) three-dimensionality, therefore, it was impossible to perceive the appearance of such a rarity as skeptical. NAM was a hit.

Kuma\War
What lies in our single-disk version on our shelves is no more than once again the client part of the next global multi-user project. Do not be disappointed ahead of…

...

Virtual addiction child
Computer games are not unsuccessfully luring modern children into their networks. For some of them, the game becomes a major passion in life. And the child penetrates deep into the…

...

Kohan II: Kings Of War
In Kohan, inventive “timegates” managed to refresh both the actual game concept of the real-time strategy and the ideological content of the fantasy RTS. In no way wanting to belittle…

...

Age of Mythology: Titans
This extension is obviously a bit weaker than Zero Hour, although it is also significant. As a bit weaker, the AoM game itself, which is one of the last incarnations…

...