But this game – in general, lying in the same genre as the previous one – is just for those who are not interested in reading a lot of story texts. Everything is simple – like in Diablo, like in Lionheart – this is a task or two, here is a direction, a march step to chop hordes of monsters. Here is the base / treatment / purchase / sale – here are uncharted lands for scouring and stripping. Everything is interconnected by a teleport system, there are even portable teleports using the beacon-return system, and even if you are killed, it’s nothing more than transferring you back to the base (and you can run away to take out your recent killers, since they’re not even restore). And saving is only at the exit from the game.
By the way, a lot of all sorts of indirect signs allow us to conclude that in this case we are playing a truncated single version of a certain multiplayer toy – either online initially, or in the near future. Continue reading
The question “How to start all this stuff in the third round, so that the lower hemisphere does not plop into the puddle?” Sooner or later, he was simply obligated to disturb the calm sleep of the developers and the publisher. Well, I broke …
IN SOLO VERITAS
Having turned the problem this way and that, scrupulously examining it from the outside and from the inside, the inquiring collective mind of Irrational Games still found the truth. She hid in a solo performance. You heard right. In order to extend the life and glory of the legendary multiplayer series (and all previous Tribes are strong and only multiplayer), a paradoxical decision was made to bet on single-player. Although this move cannot be called unprecedented. Have you finally got acquainted with the recently released Counter Strike: Condition Zero? Continue reading
In Kohan, inventive “timegates” managed to refresh both the actual game concept of the real-time strategy and the ideological content of the fantasy RTS. In no way wanting to belittle the talent of the legendary Tolkien, I still can not help stating the already obvious fact: the endless bickering of orcs, elves, people and other funny creatures begins to annoy quite a bit. TimeGate has proposed a new fictional world with completely unfamiliar inhabitants, the listing of which will take up too much space. Yes, and the names a la Charon, Gauri and others like them ignorant people, most likely, seem sophisticated Arab curses. Continue reading